Arkham Origins Riddler Concept Art Arkham Origins Final Offer
The Riddler--or Enigma as he is known in Batman: Arkham Origins--is back with some more dastardly puzzles for you to solve. This time around you lot won't be after his trophies, but rather in that location are 200 extortion files subconscious around Gotham that you need to track down. To consummate each extortion file, you lot volition need to find the 10 data packs that make it up and and then listen to the dirt that Enigma is planning to spill. Beneath, we take listed where each and every data pack can be found and the ways in which to retrieve them. Happy hunting!
Park Row
Extortion File 1
1. Along the north edge of the shore, merely east of the radio tower, get to the rear of the building there and on the due north side will be a small shack. Use explosive gel on the entrance to go the data pack within.
two. On the roof, at the base of the GCR Park Row belfry, in that location will be a generator and 4 pressure pads. Charge the generator with the daze gloves and so rapidly run across all iv pads to release the data pack in the corner.
3. Merely south of the GCR tower in Park Row, there will be a pressure level pad on the rooftop and then two on walls. The ii on walls will be opposite each other and you volition take ten seconds to hit all three to open the data lock. Start on the roof and then glide to the pad on the wall beyond the street. Hit information technology and and so wall glide off of it to the third pad on the other side of the street. If you hitting all three in time, the lock to the correct of the 3rd pad volition open.
4. At the very north end of Park Row, head to the ground level and there will exist a liquor store with a dark-green neon sign as well as a lit upwardly ruby-red tree. To the correct will be a fence and this data pack.
five. On the south side of the cathedral, you can detect this pressure plate. Hit it and you will have ten seconds to grapple up on to the ledge alee of y'all and grapple the unlocked information pack to the left.
half dozen. Inside this small-scale shack located on the rooftop to the northwest of the Gotham Light and Power and Ace Chemical buildings, yous can notice the data pack on the ground after blowing open up the archway.
7. To the southwest of the GCR tower in Park Row, along the riverside, y'all can find this "Transatlantic by air" billboard. In the top right corner of it volition exist a data pack. Simply grab it with the batclaw.
eight. On the rooftop just south of the GCR building in Park Row, yous will see this roof top with the orange AMERTEK billboard. There will be 5 lights that flash back and forth in a line higher up a locked data pack. Expect for the far right green low-cal to light up and then hit it with a batarang to gratis your prize.
9. Once you finish the iii flop sites that Anarky sends you later during the side mission, you will then need to enter the courthouse to run across him. In one case inside, the information pack will exist behind a curt wall on the correct of the middle stairs.
x. Once y'all have destroyed all of Black Mask's chemical containers, you will need to get to the church to become i last container. Once within the church building, go all the way to the far end and then clamber through the vent in the corner to find the data pack inside, effectually the corner.
Park Row
Extortion File 2
one. Backside the Monarch Theatre and across from the building with the neon giant lightbulb, there is a modest shack. Blow open up the entrance with explosive gel and grab the pack inside.
ii. On the rooftop to the southwest of the cathedral, you'll meet this data pack just sitting in the corner.
iii. To become this data pack which is located on the small roof to the e of Ace Chemicals and in front of the edifice with the bluish neon light bulb, you'll demand to slide under the cage opening at the lesser.
4. Simply n of the Bowery GCR tower, driblet down to the balcony on the w side of the building and hack the security system to become this information pack.
5. When you are but westward of the Gotham Calorie-free and Power building and next to the Ace Chemical plant, look for the building with the large faces and then country on the nearby roof. Hither will be a generator you can charge up for a cursory few seconds that will charge upward an antennae close by. Throw your remote batarang through the electricity and striking it hitting the fuse box direct across from the generator to open the data pack lock.
6. To the left side of the Gotham Light and Ability building, facing west, there is a minor shack near the top that tin exist broken into with the remote batclaw. Shoot a line in front of it and and so zipline inside to grab the data pack.
7. Directly east of the Ace Chemical building, there volition be this courtyard which has 5 pressure level pads in it. Use the shock gloves on the generator so step on the corresponding pads that light up on the lights in front.
8. Directly s of the Monarch Theatre, on the street, there volition be an alley a contend and a pipe bravado steam. Use the glue grenade on the pipe and then slide under the contend. You lot'll need to hack the lock inside, but in one case done, the data pack is yours.
nine. When y'all are descending the Park Row Sewers, there volition exist a section with a big gate on the opposite side along with an anchor inside for the remote batclaw. From the catwalk reverse, throw in a remote batarang to striking the green light and then utilize the remote claw. This will so allow you to clamber in at the meridian of the bars and take hold of the information pack on the basis.
x. When you are in Bane's HQ, enter the pocket-size part there and expect to the ceiling to find a grate. Pull information technology downwardly and take hold of the information pack inside.
The Bowery
Extortion File 3
ane. At the rear of the Carmine hotel, right along the edge of Park Row and the shore to the west, you can observe this data pack on the wall. All you lot need to do is hack the lock on it to recall information technology.
2. In this underground department on the western most part of the Bowery, you'll need to pop open the vent in a higher place the cage so employ the shock gloves to open up the cage. One time it's open, clamber inside to get the data pack.
3. Just west of the previous data pack, simply on ground level, at that place will exist four pressure pads, on the footing, 4 lights on the wall, and a generator. Shock the generator with your stupor glover and so pace on the force per unit area pads in the order that the lights low-cal upward on the wall within ten seconds.
iv. This data pack is located on the GCR tower simply tin can exist a bit tricky to reach. To get to information technology, you lot'll need to climb to the highest building around—located to the southwest—and then dive off and swoop upwards towards the radio belfry to get plenty height to reach where the data pack is.
v. You tin can find this data pack on the east side of the Mad Hatter's shop. There is a small ledge on the very height of the roof where it is sitting and can merely exist reached by launching off the gargoyles to the due north and and so diving and swooping upward to gain some actress height.
half-dozen. When you enter the Mad Hatter's building, climb through the vent, but before dropping downward into his room with other people, keep around the corner to detect this.
7. Across from the ACE Chemical building, facing south, there is a rooftop with a small contend around the information pack. Simply glide off the Chemic building to get inside the fence and grab information technology.
8. This data pack can exist found on the ground level in front of the Gotham Light and Power Building to the northward end. The pack will be on a wall across from the building in a corner and will need to use the stupor gloves to retrieve information technology.
nine. This file, which is located on the west side of the Mad Hatter's building, can exist a little catchy to nab. To get it, first ready explosive gels on the greenish lights that are located on the wall to the left of the door to the Mad Hatter'south and the far wall on the other side. Once the gel is set, detonate both so y'all will demand to quick throw three batarangs at the three lights that then appear over the data pack.
10. When yous enter the Merchant'due south Depository financial institution, look at the spinning gears and a data pack will exist on one of the teeth as information technology goes round.
The Bowery
Extortion File iv
1. On the roof of the building across from both the Gotham Calorie-free and Power building and the Ace Chemical Plant, there is a generator that yous must charge up with the Shock Gloves. One time you do, the 3 pressure pads will light upwardly. Pace on each until the middle row of iii lights on the wall light up and the data pack beside them will exist yours.
2. To the westward of the entrance to the Merchant's Depository financial institution, there is an alleyway with a pressure pad. Stand on it and then throw a remote batarang through the opening in the fence to hit the green light. Once striking, slide through to get the data pack.
iii. South of the horse sculpture, there is a muzzle on the footing with three greenish lights inside and a force per unit area plate outside. Enter the cage and place three explosives on where the lights are and then return to the force per unit area plate. Step on it and so detonate the gels to open the data pack to the correct.
4. Straight westward of the Merchant's Depository financial institution, on the rooftop along the shore, in that location will exist a gear up of pressure level plates and a information pack at the far terminate. To reach it, use the remote hook and climb beyond the rope to attain the far side. Drib down and option it up.
five. This information pack tin can be grabbed past standing on the pressure plate on the smaller roof of the eastern side of the Gotham Light and Power building. When yous stride on the plate, a light-green light to the far left will calorie-free up. Throw a remote batarang to hitting information technology and then grab the pack.
6. Directly across from the Gotham Light and Power edifice, on the west side, there is a very tall building with a lone balustrade on the front of it. Look in that location to find this data pack.
7. At the southeastern bespeak of the Bowery, below the main street, y'all volition find this dead end with some shops. Blow open the boards on the left side with the explosive gel to get inside and catch the information pack.
8. At this edifice located just to the westward of the Gotham Power and Calorie-free edifice, there will be a security device on the left side of the building that volition unlock the data bundle located on the right side.
9. Right behind the Merchant's Bank, on the ground there will be this small-scale shack. Accident it open to find the information pack within.
10. When you enter Merchant's Banking company, the first large room will take this data pack within the floor grate just earlier the large doors.
Entertainment Mile
Extortion File 5
ane. There will be a aircraft container hanging from a crane over the south shore. Dive towards the boarded up end of the container and crash through to get the data pack within.
2. At the rear of the edifice with the Gotham Casino sign on top of information technology, go all the mode to the ground flooring and abreast the atomic number 26 debate, in the corner, volition exist a small shack that y'all can blow the door off of to become this data pack.
3. On the rooftop where the Gotham Casinos sign is, simply throw a mucilage grenade at the pipe and and so crawl into the vent to grab the information pack.
4. On the roof to the northeast of the Gotham Casino sign--directly behind it--you tin can find a set up of vents on the roof with two lights. Place gel on the light to the right and then hit the left light. Clamber through the open vent and when you tin can stand, explode the gel. Crawl through the next opening to get the data pack.
five. But to the southeast of the graveyard in Park Row, yous tin find these 4 force per unit area plates behind a fence. Merely run along all four within the time limit to release the information pack on the wall.
6. On a rooftop abreast the rear of the cathedral in Park Row, at that place will exist a generator. Charge it upwards with the shock gloves and so you will have ten seconds to grapple the data pack out of the lock at the far end with batclaw.
7. When going through the Concluding Offering and you come up to the minor raft yous demand to ride on, grapple the ceiling above you first and pull it down. Climb upwardly and follow the corridor around to detect the data pack on the floor there.
8. When yous accomplish the start gap yous take to spring over, just before the fires inside the Last Offer, look to the right down the corridor and there will be a data pack along the side of the water, frozen in water ice. Utilise the remote batclaw to become over to information technology then drop a glue grenade in the water to jump down to. Take hold of the data pack and hop dorsum up to the rope.
9. When y'all become to the elevation of the Boiler Room in the Concluding Offer, utilise the mucilage grenade to stop the steam coming out from the pipe beside the confined. Slide through the opening and grab the data pack on the left side.
10. At the very finish of the Final Offer, when yous are leaving the ship, look up to the left to run across a closed valve in that location. Pull it open with your batclaw and take hold of the data pack within.
Entertainment Mile
Extortion File 6
1. Directly due east of the Gotham Casino, go to the middle flooring of the edifice there and through an atomic number 26 gate you lot will meet a security panel. Hack information technology and the data pack is yours.
2. From the rooftop across from the DIXON DOCKS sign, get to the north due east corner and look for the remote batclaw ballast. Drop the line over to the sign and then zipline dorsum towards the due west to crash through the weak wall and get the data pack.
3. West of the DIXON DOCKS sign westward of the Batwing launch marking, y'all can find this generator on the roof. But striking it with the shock gloves and take hold of the data pack.
iv. On meridian of the edifice to the southwest of the GCR tower, there is a small shack that yous tin blow the entrance open. Do so with your gel and the data pack will exist inside.
5. At the base of the GCR tower, at that place is a data pack inside a cage. But slide under the opening to reach it.
vi. Hope yous accept your remote batarang skills upwards for this. Hit the railroad train yard at the key northward end of the area and there will be some train cars. Expect for the blue cars facing north with the pressure pad on them and step on information technology. When yous do, a train machine behind you volition open its doors. Toss a remote batarang in and guide it to the rear of the machine and then u-turn it, and then dive information technology to the lower car where there is a green light. Hit the light and the data pack is yours.
7. Afterwards you are on the ship and yous slide through the low opening to reach the third flooring, slide through some other low opening and then look upwardly to the pipe in a higher place to run across the information pack sitting inside information technology.
8. When in the Theatre for the large battle with thugs, enter the grates on either side of the large staircase. The grates will accept y'all behind the stairs and once yous get out, in that location will be a data pack there in between them.
9. After you intermission through the glass and fight in one case once more in the Casino, go through to the next room where there is a model of the Final Offer in a glass case as shortly every bit you enter. Go to the left and yous volition come up to a breakable wall at that place. Smash through and catch the data pack on the ground.
10. Once yous enter the theatre on the Terminal Offer and deal with the room total of thugs, at that place will be a half contend that you lot tin can slide under in the far left corner of where y'all entered from. Slide under in that location and so follow the hallway to discover the information pack on the table.
Amusement Mile
Extortion File 7
1. Directly due west of the rear of the Final Offering, you will see two bird cages hanging. This information pack tin can be a trivial tricky to attain. You'll need to stand on the roof higher up information technology, jump off and and so swoop dorsum towards the modest opening in the side of the wall just to the right of where the data pack is. Once you grab on, just climb upwards and crawl through to get it.
two. At the rear of the Final Offer at that place are three pressure pads and a generator. To release the data pack, you will demand to fore up the generator with the shock gloves and then step on all three pads without hitting the basis outside of the pads. Step on the closest pad and so use the mast as a launch point for the other two pads. Dive when needed. In one case you lot hit all three, the data pack lock will open.
3. Northeast of the Wonder tower y'all can find this information pack stashed away in a small corner of a roof behind a destructible wall. The roof it'due south on is small and is directly s east from the forepart of the cathedral in Park Row.
4. Directly northeast of the Wonder Tower, in that location is a fix of girders higher up the uncompleted bridge. But grapple up and take hold of the unaware information pack at that place.
5. On height of the DIXON DOCKS building, at that place will be a contend and a vent system. Toss a remote batarang into the vent and atomic number 82 it through to striking the green light at the terminate. Once it does, hop over the fence and recollect your information pack.
6. On the due east side of the Final Offer, you lot can find this data pack just sitting on the upper deck.
seven. When y'all accomplish the upper deck, you lot will come to electrified wires to a higher place a gate. Go past that and at the end of the hallway, pull down the ceiling to reveal an opening. At present utilise the remote batarang through the electricity and up through the opening to hitting the fuse panel and open the lock belongings the data pack.
eight. When on the fashion out of the Final Offer, when you lot reach the Deck Access Corridor, at that place will exist a security panel to the right you lot tin get to by hopping over a gap. Practice that hop and you will open up the door that has a data pack on the floor.
9. When in the casino, inside the transport, at that place volition be three dollar signs on a stage. Hit all three with a quick tap of the batarangs and the data pack will spin around revealing itself.
ten. One time you take defeated Deathstroke and taken his remote claw, utilize it to create a line higher up you lot and and so climb up. Look over to the crossbeam to a higher place the fuel tanks and the data pack volition be at that place. Just glide over to grab information technology.
Industrial District/Sheldon Park
Extortion File 8
1. East of the Wonder Tower and west of the dual tall smoke stacks, you can find this cage on a lower roof. To remember the information pack inside, you simply need to use the glue grenade on the three pipes inside.
2. On the side of the shorter third smoke stack, directly e of the Wonder Tower, yous tin can find this data pack. To retrieve it, you lot'll need to hack the security panel three times.
3. Directly westward of the two tall dual smoke stacks, there volition be a destructible wall inside the tower at that place. To reach it, dive off the tall smoke stack and glide over to the platform.
four. At the northwest tip of the Industrial District, you can discover a pressure pad on the basis in front end of the hardware store. Just pace on information technology and ten grapple the information pack on the wall.
5. On the small roof straight to the west of the Amertek sign, y'all can find this small shack. Blow the entrance open and grab the pack within.
six. To the north of the Industrial District, to the west side of the Amertek building, there will be a cage and a pressure pad on the ground. Place some gel on the green low-cal to the left of the muzzle and then step on the pad. Explode the gel and then throw a remote batarang into the opening of the muzzle on the correct to hit the second lite.
7. When you lot enter Sionis' Factory and reach the second floor where the automated turret is, blow open the wall to the left of the vault door to detect this inside.
eight. In the very starting time room y'all enter in Sionis' Mill, you tin can detect this information pack above, sitting on an arch. Snag information technology with the batclaw to receive information technology.
nine. In the Loading Bay Depot of Sionis' Mill, just after getting the security passcode to enter it, go to the left and there will be a breakable wall. Blow it up and catch the information pack.
10. When you lot enter the big warehouse in Sionis' Manufacturing plant, where y'all need to break through the upper wall with the swinging pipes, look under the stairs you entered from and the information pack will be nether at that place.
Industrial District/Sheldon Park
Extortion File 9
1. This data pack can be establish on the very elevation of the GCR tower. To get in that location, you will need to go to the smokestack that is located to the northeast and then glide over to it and land.
2. Southwest of the Amertek building, at that place volition be a small alley with 5 pressure pads inside it. Utilise the daze gloves on the generator so run across all the pads and slide under the cage at the terminate to get the information pack.
three. At the base of the Gotham City Works building, simply west of the Industrial District map label, you can find this weak wall which has the data pack backside information technology.
4. At the base of the westernmost smoke stack due north of the steel mill, you will notice this data pack near the ground on the side of the building there.
5. Merely south of the entrance to the Steel Manufacturing plant, yous tin can find this data pack merely hanging out on superlative of a catwalk.
6. On pinnacle of the steel manufacturing plant, y'all will find this generator and the information pack directly above it. Only use the shock gloves and so grapple the information pack earlier it closes.
7. When y'all enter the large warehouse in the manufacturing plant, get to the far left back corner behind the shelves and there will be a door there. Go through and drop down to the sewers below. Utilize the glue grenade on the pipes and retrieve the data pack around the corner.
viii. When y'all enter the large Warehouse in Sionis' Factory, get to the far left corner and at that place will be a breakable wall there. Use the remote batclaw to zipline through it and grab the data pack on the footing.
ix. Subsequently you break through the wall with the pipes in the mill, hop through the opening and immediately on your correct will be a data pack through the bars. To get it, toss a remote batarang through the slit in the door to the left of the bars and brand a u-turn with it and so it hits the switch. Once open, slide nether to become the pack.
x. When y'all are in the big drug lab room, there is a generator beside the conveyor belt betwixt the stairs. Employ the shock gloves on the generator and the chute at the finish of the conveyor will open revealing the data pack.
Industrial Commune/Sheldon Park
Extortion File 10
i. On top the Steel Manufactory, facing east, this data pack can be grabbed simply by sliding nether the confined to reach it.
two. Just east of the Pioneer Bridge, there is a small building that you lot can discover this information pack in side of. To release it, yous will demand to hit the iii green switches that light up on the reverse wall--all within ten seconds.
iii. On the bridge to the due north of the Wonder Expo, there is a pressure plate that will light up three lights. One will be on the upper left, one on the upper right and one directly forward under the locked information pack above the Wonder Expo entrance. Quick-hit the left and right lights, but and so use the remote batarang to hit the heart one.
4. On the west side of the northern part of Pioneer Bridge, there is a cage with this data pack inside. Go on in mind, this is really in Sheldon Park, and not the area marked Industrial.
5. At the due north tip of the bridge, in the western part of the h2o, in that location is a boat with a force per unit area plate on it. Step on it and and so grapple to the upward to the flat platform. Once you land, quickly take hold of the data pack with the batclaw. You only have 10 seconds to complete this.
half-dozen. On the westward side of the Gotham Light and ability building, go to the left side of the edifice and on the ledge near the roof, you volition find a generator that you need to shock with the daze gloves to open the information pack there.
7. As soon as you enter the Gotham Light and Power building from the front end archway on the west side and grapple upward to the 2d floor, there are two steam pipes on the left. Employ your glue grenades on them and slide through to go the data pack at the far cease.
viii. When in the drug lab on the lower level of the mill, go to the far left of where you entered, to the windows. Here you will find a generator that you tin can charge up with the shock gloves. Do and then and the turbine through the bars volition spin. When information technology does, grapple the data pack through the opening in the bars.
9. Once you take the elevator down in the mill, walk a few steps so look for the broken pipe above. Grapple up to information technology and then clamber through the minor room. Hack the security there then grab the information pack off the wall.
10. Once you have the security codes in Sionis' Mill, enter the Loading Bay Depot and go upward the stairs to the far left. Crawl through the vent at that place and you can catch the data pack from the next room.
Pioneer's Bridge
Extortion File 11
1. On the southern half of the span, hitting switch on the catwalk above the bridge and on the reverse side of the platform the unlocked data pack will there to choice upwards.
2. At the far south end of the bridge, go to the west side and near the shoreline you will run into three doors and a catwalk above. Toss a remote batarang at the green calorie-free on the balustrade and the iii lights higher up the doors will light upwards. Quick-throw three batarangs at the lights and the data pack on the catwalk higher up will be open.
3. Underneath the southern department of the bridge, at that place are three hanging platforms that have pressure plates on them. Once you hit the kickoff, y'all will have 20 seconds to hit the other ii. Simply glide and rappel and you should exist able to get it easily. The data pack will be on the tertiary platform.
4. Underneath the very northern department of the bridge, at the very elevation, this data pack will exist hanging out. Grab it with the batclaw from the opposite ledge.
5. On the northern half of the bridge on the east side, there is a ship with a couple cranes around information technology. On one of the ships will be two force per unit area plates and the information pack at the front of the cabin. Step on the upper pressure plate and so grapple up to the crane on the left without stopping. Glide back effectually and land on the second pressure plate without stopping. When you country on it, the data pack will exist unlocked.
half dozen. When you enter the Maintenance Room under the bridge to get the bombs, become all the way to the top of the start shaft and earlier going through the door at the summit, get upward and around to the left to find a steam piping and a grate. Go through the grate to discover this at the end.
vii. Afterward you laissez passer the boiler room and meet upwardly with Brandon, the SWAT officeholder, there volition be a gate to the left of where he is with a information pack behind it. To reach it, pull open the vent cover to a higher place where he is and and so toss a remote batarang in and guide it to the switch behind the bars. Once it is hit, slide under the gate to get the data pack.
eight. When you enter the expanse under the bridge while going after the bombs, before you lot climb the first ladder in the freight elevator shaft, plough effectually and look upward behind the pipes in that location to find this data pack along the wall.
9. As soon as you enter the Maintenance Room under the bridge when going later on Firefly's bombs, crawl under the stairs to the right of the boat and so run and slide under the walkway y'all entered on. You can grab the data pack off the ground at that place.
10. When you are near half mode up the freight elevator shaft under the bridge, y'all will see a data pack behind a debate. Toss a remote batarang to the switch that is behind the wall on the left of the cage and the bars will rise once striking. Grapple the data pack to retrieve it.
Pioneer's Span
Extortion File 12
1. On the very northern function of the span, get to the upper catwalk and at that place will be a generator to the eastward that you will need to charge up with the shocking gloves. One time it is charged, simply become to the opposite side of the catwalk to go the data pack.
two. At the foot of the bridge at the n end, on the westward side, there will be a pile of trash and a jammer abreast this information pack. It tin can exist a piddling catchy to spot, but it is on the southwest corner beside the staircase.
3. Just above the archway door to the Maintenance room under the bridge, y'all can find this uncomplicated data pack that you just demand to hack 3 times to open.
iv. On the upper level in the centre on the bridge, there will be a pressure plate between the ii back up structures. Stand on the plate and so apply your remote batarangs to hit the green lights that glow on the corners of the two pillars. Facing frontwards, go clockwise from the low-cal to left and dorsum. Hit them in order and the lights on the ground in front of you will stay lit upwardly and open the data pack direct above you.
5. On the west side of the bridge, just before the center of information technology, on the level just below the road, in that location is a breakable wall at the finish of the walkway. Nail through it and you tin can observe the data pack inside there.
half dozen. When you reach the pinnacle of the freight lift shaft inside the span, enter the room to the boiler room and there volition be a barred door alee of you. You will need an upgraded cryptograph to unlock the door and grab the data pack off the floor.
7. When you enter the main train station surface area, hop into the grate on the flooring and follow it to the left of where yous enter, all the way to the end to find the information pack in the corner.
8. When you are heading through the north gate from inside the train station, there volition be a door on the right to the Depot. On the right wall will be a generator that you lot need the shock gloves to charge. When you do, toss a remote batarang through an opening in the fence and have it go through the electricity the generator created at the far cease. Make a u-turn with the batarang and hit the fuse box to open the gate. Grapple up through the new opening and then blow a pigsty in the superlative of the railroad train to find the data pack within.
9. When you return to the train station after the hostages have been rescued and have left the train car, yous volition and then be able to enter through the open end and recall this data pack from inside.
10. When you are in the main train station where the hostages were in the machine, look to the top of the far terminate of the room to encounter the data pack up high confronting the wall, between two lights.
Coventry
Extortion File xiii
1. At the s finish of the Pioneer Span, on top of the pipe only before it to the due south stop, y'all tin find this data pack just lying there.
2. Just outside the forepart entrance to the My Alibi Nightclub, there volition be a big truck and a data pack across from it on the corner. Hop on the truck and then quick-burn down batarangs at the lights to a higher place to open the lock.
three. On the south western roof of the My Alibi Night Club, there will be a information pack beside a cage and a vent. You will demand to toss a batarang through the vent to hit the light-green light and then the data pack will be yours for the taking.
4. Become to the east side of the building found at the very northwest corner of Coventry and you volition meet a small bridge betwixt the two buildings. The Data pack will be on the w side, but to get information technology, yous will need to batclaw it from afar as the lock will close if yous go too shut.
5. Look for the end of the rail tracks just north of batwing launch marker on the map and yous volition exist able to find this data pack in the tunnel directly across from the crimson lights at that place. But grapple it down from the tunnel ceiling.
6. Along the northwest shore, you tin can find this cage to the side of the building to the north. Simply toss in your glue grenades at the pipes and so walk in to grab the data pack.
7. At the southwest roof right next to the GCR belfry, you can find this minor shack. Simply accident the entrance open and walk in.
8. At the far southwest finish of Coventry, at the docks, look for the building with the large A and B on it and then blow open the boarded up wall between the letters to find the data pack.
9. One time you enter Sionis' rubber business firm in Lacey Tower, get to the right of the staircase that is located to the left of the crime scene. The data pack volition exist on the wall there.
x. After you deal with Bird in the My Alibi Nightclub, go to the back dressing room through the now open up doors and pull down the grate to the correct of the hole in the wall. Climb up and you volition discover the data pack in there.
Coventry
Extortion File14
ane. To the southeast of the GCR tower, on the main street level beneath the train tracks, yous tin find this information pack high upward on the wall. Simply grapple it to remember it.
2. On top of the Koul-Brau Brewery, simply south of the GCR tower, you lot will detect 3 pressure pads on the roof and the locked data pack at the far end. To get the data pack you need to hit all three pads without touching the ground. Stand on the kickoff, the farthest from the lock and employ the remote batclaw on the anchors attached to the 2 smoke stacks beside yous. Grapple up and and so glide down to the second pad. Now shoot a diagonal line from the next anchor alee of you to the middle one. Grapple upwards and you will now exist able to glide downwardly to the third pad easily, opening the lock.
3. To the south of Coventry, you tin can follow the railroad train tracks to the cease of the line. When you achieve the finish of the tracks, look for the locked data pack beside the set of big doors. Utilise the sequencer on the lock to recall the pack.
4. Straight south of the entrance you employ to get into Lacey Tower, there is a wall of glass that yous tin glide over to and smash through. Exercise then and the information pack is inside.
5. Before you enter the doorway that takes you lot into Lacey Tower, go to the right of the door a few steps and you will observe the data pack on the wall there.
6. At the northwest corner of Lacey Towers, you can find this data pack on the side of the building beside a loading door. Simply hack the panel the sequencer and grapple information technology down.
7. Just east of the radio tower, in that location will exist 4 lights on the south side of a wall. Hit all four lights with your batarangs and the data pack will be yours.
8. Just south of the Cale-Anderson sign, 1 building south of the My Alibi nightclub, you can notice this data pack on the roof. But employ the stupor gloves on the generator abreast information technology to open the lock.
9. At the base of the Cale-Anderson building, on the southwest corner, you can observe this data pack on the wall. Nothing fancy is needed to become it other than to beat up a few fellows hanging effectually.
x. When you enter the My Alibi Nightclub later starting the Bird side mission, fight the grouping of enemies there and and so once all is quiet, grapple to the cage above the main floor to notice the data pack on it.
Diamond District
Extortion File fifteen
1. On the north side of the GCR edifice, yous can find this lower balcony. To reach it, you will need to swoop down from the story higher up since it won't actually let you grapple on the lower edge. Dive in and simply grapple down the data pack.
2. At the southwest corner of the GCR tower building, on the street level, you tin find this data pack hanging out on the ceiling.
3. In forepart of the sign at the Soder Cola building, in that location will be three signal jammers that need to exist taken out earlier you lot can grab this data pack. Take them down and so hack to the concluding to get information technology.
four. Direct in front of the entrance to the Soder Cola building, you tin can discover this data pack to the right of the archway. Merely hack the final 3 times to gain access to information technology.
5. On the train bridge right beside the Batwing launch map mark, you lot can find a wall at the end of the track that can be blown up. Practice and then and blow up the next ii walls as well to finally reach the data pack on the ground.
vi. On the lower roof of the building but north of the GCR tower, y'all tin find this cage with two pipes billowing steam. Use the gum grenades on the pipes and then walk in to catch the data pack.
7. When you enter the parking garage, there will be a modest alcove with steam pipes blocking the open data pack. Employ your gum grenades on the pipe and grapple the pack.
8. When y'all are within the parking garage of the hotel, look on the left side to find this grate above a door. Pull information technology down and climb into the room to find the information pack on the flooring.
9. When within the Royal Hotel, have the lift up from the parking garage and as soon as you leave, there will be some balloons on your right. The data pack will be behind them.
10. When you are inside the Hotel Entrance hall, get through the floor grates at the bottom of the big gear up of stairs to find this there.
Diamond Commune
Extortion File xvi
one. Forth the north shore of the Diamond Commune, y'all volition notice this cage along the cliff face. Utilize the remote claw on the anchor points and so simply walk along the rope the cage opening to retrieve information technology.
ii. At the very front of the Regal Hotel, climb up to the first balcony and utilize the shock gloves on the generator to open the lock on the information pack. Just walk over and take hold of information technology earlier the generator times down.
3. To the right side of the front of the Royal Hotel, in that location will be a alone pressure pad behind a wall. Step on it and a green light volition appear beyond from you. Simply hit it with a batarang to unlock the information pack.
4. To the southwest of the GCR tower, you lot can discover this small-scale shack in the corner of two buildings. Only blow open the entrance to walk inside.
5. East of the Hamilton Hills building, look for this cage along the red lights on the side of the building. Grapple the grate off the side of the cage and and then swoop down to climb inside and retrieve the data pack.
6. Directly west of the Imperial Hotel, look for the reddish lit ledge and in that location will be a pressure pad at that place. Stride on the pad when it glows light-green and catch the information pack right beside it.
vii. One time you have received the Shock Gloves, this information pack will exist backside the second gate that y'all can open up with them, in the aforementioned hallway as the outset.
viii. When you demand to shock the generator on the elevator to get up to the 19th floor, ride the lift to the height and and so use the remote claw on the anchors above at the top of the elevator shaft. Grapple upwards to the line and crawl across to the opening where the information pack is.
nine. When you are almost the very top of the ventilation shaft, you volition come up to this corridor with an opening on the right side. Crawl in to it then grapple up under the big fans. Shimmy to the right a fleck and the data pack volition be on the ledge there.
ten. Once you enter the Joker's ballroom, In the next hallway effectually the corner where the guards are in strapped in chairs in the water, there will be a data pack high on the wall to the left. To open up it, y'all'll need the range extender on the sequencer to hack the panel that is higher up the doorway high on a axle.
Diamond District
Extortion File 17
one. W of the GCR tower, and on the main streets, await for this intersection so look up to see the green Christmas lights. You'll need to toss a remote batarang through the opening within the green lights and brand the batarang fly to the end of the passage to hit the green switch. Once hitting, grapple up to the top of the green Christmas lights and grab the unlock information pack there.
2. On top of this building right next to the piece of furniture billboard, directly westward of the Batwing launch betoken, in that location will be a pressure pad that will low-cal three green lights on elevation of the billboard. Quick-hitting the 3 lights and stride off the pad to striking some other iii that light upward. Hitting all six within ten seconds and the lock for the data pack to the right will open.
3. Just w of the Diamond GCR tower, you can detect a billboard for Soder Cola on the west side of a building. Between the two buildings at that place volition exist two pressure pads. Simply off the westernmost building so bounce off and glide over to hit the other pressure pad to open the information pack lock in a higher place the second pressure pad.
4. To the east of this ruddy lit building, in that location volition exist a pressure pad and a vent. Tear the grate off the right side of the vent and when yous step on the pressure level pad, electricity will spark in the electric console beyond from yous. Toss a batarang into the electricity so u-turn information technology and swoop information technology effectually to enter the vent and hitting the fuse box inside. Once done, grapple the information pack downwards.
5. On the north side of the Hamilton Hill building, on the low roof, there is a pressure pad along with six lights, three of which are behind confined. Use the explosive gel on the iii behind bars and so pace on the pad. Quick-throw to hit the iii open up lights and and so detonate the gel to hitting the other three. Grab the data pack once all six take been hit.
six. Just to the east of the Hamilton Hill building, drib down to the ground and behind a truck will exist this data pack. Hitting the jammer with the Disrupter and and so hack the panel to recollect it.
7. Inside the Joker's Ball room, after you take dealt with the big crowd, grapple upwardly to the balcony and activate the switch for the Jack in the Box. One time it pops out, create a rope with the anchor signal and crawl half fashion across. Before reaching the other side, leap downwardly to the right on the tracks in front of the purple building and there will be a security device there. Hack it and the olfactory organ of the large clown volition pop open revealing the data pack inside.
8. When yous are in the big room with the roller coaster tracks, driblet downwardly to the main flooring and just before yous enter the gate to fight the crowd of bad guys, await to the left to discover this data pack nether the tracks.
9. Once yous reach the pinnacle of the ventilation shaft in the west tower, at that place will be a pipe bravado stream abreast a depression opening in a barred door. Apply the gum grenade on the pipage and and then slide under to get the data pack on the wall.
ten. After you lot save the hotel employee and make it at the closed gate to the Over/View eating place, enter the grate on the side of the hallway in the flooring and the data pack will be in the centre.
Burnley
Extortion File 18
one. On the east side of the GCPD edifice, yous can find this data pack on the side of the edifice. A simple hack is all that'south needed to retrieve information technology.
2. This can be found on the roof of the GCPD to the north side in the eye.
3. For this Data pack located on the roof, south of the GCR Tower, you volition demand to stand up on the pressure plate in front of the cage and toss a remote batarang inside to striking the green button. Once you practise, toss another one through the roof of the muzzle and striking the second green push to access the data pack.
iv. At the very southeast corner of Burnley, walk along the ledge behind the building there to find the information pack up on the wall near the corner.
v. Directly in front of the Hamilton Hill, at the base of the GCR belfry, and to the left of some electric wires, this information pack will require you to toss a batarang through the electricity and and then upward onto the balcony to hit the fuse box on the wall. Try to throw the batarang through the loop on the wire to make sure information technology goes through.
six. Along the northward edge of Coventry and Burnley, look for this small shack that is simply east of the two large smoke stacks. Blow the opening of it and grab the data pack inside.
7. But to the east of Enigma's hideout, at that place are some carmine lit copse on the footing. Footstep on the pressure level pad there so quick-throw some batarangs at the dark-green lights that announced up and to the left under the bridge. Once all fire lights are hit, the data pack will unlock ahead of you.
8. Directly to the east of information pack 5, at that place is a doorway nether a minor roof with a security console and a locked information pack. Hack the panel three times and the data pack will be yours.
ix. This can be establish inside a small shed near the roof of the Hamilton Hills edifice. Accident open the boards blocking the entrance and then enter to catch information technology.
10. On the eastern shore, simply inside the Diamond District, there will be a pressure pad up high on the cliff face and the information pack locked below. Grapple up to the pole above and then glide down to hit the pad. Driblet to the ground and then grapple the data pack with the few seconds allowed.
Burnley
Extortion File 19
1. But north of the GCPD, there is a large green billboard. Just to the due south of the billboard, yous will be able to run into a force per unit area plate on the roof. Pace on it so toss three gum grenades at the pipes. In one case they are clogged, crawl in the open up stop of the muzzle to get the information pack.
2. Only across from the Hamilton Hills building in south Burnley, you tin discover this generator on the rooftop. Merely use your stupor gloves on information technology to release the data pack.
3. Along the eastern shore, but northeast of the radio tower, there is a doorway with stairs leading up from the ice. Apply the shock gloves to hitting the generator so apace grab the data pack with the batclaw.
4. When within the GCPD, just after you laissez passer the room full of SWAT officers, yous will come to an role where y'all can break through the glass. Hop through to find this in the corner.
5. Inside the interrogation room in the GCPD, there will be a light-green switch on the wall beside the glass. Hit it with a remote batarang and then grapple the data pack down when the flap covering it opens.
half dozen. When you reach the Show locker in the GCPD, use a remote batarang to get dorsum through the vent and hit the electricity and so u-turn it dorsum through the vent over again and hit the fuse box to the right of the cell with the data pack inside.
7. Inside the office on the upper floor of the cell block access, blast through the glass on the far side to get this.
8. Subsequently you have received the shocking gloves, yous tin can return to the SWAT managers role in the GCPD and apply the generator on the door to enter the locker room. In hither you'll find a data pack in 1 of the showers.
9. When you go to the morgue in the GCPD, blow open up the section of floor abreast the table before leaving.
10. When you take made your mode to reception in the GCPD, you can enter the 2nd locker room that is through the dorsum room. It's much easier to attain here once you accept finished the game every bit the station will exist empty. One time in the locker room, pull open the locker with the batclaw to grab the data pack.
Burnley
Extortion File twenty
ane. To the west of the Hamilton Colina building, there will be a minor span with some vents on top of information technology. But crawl inside the opening in the vent to grab the data pack.
ii. On the middle roof of the hotel, that is a building north of the GCPD, there will be a brawl within a cage and two force per unit area pads. Employ the generator with the shock gloves and so stride on the two pads to move the ball down to the lower right corner. In one case it is, walk up to it to get the information pack.
3. Later yous pass through the second locker room through the air vent and listen to the chat between Barbara and her dad, in that location volition be a cell that has a information pack in information technology. You will need the range amplifier to be able to accomplish information technology notwithstanding.
4. After the boxing in the large GCPD Bullpen with the 7 guards, go to the corner office across from the large clock and enter information technology. This will be Gordon's part and the data pack volition be on the wall abreast the desk.
five. As before long as you enter the sewers, become to the first large room and use the remote batclaw on the hook to the left. Hop on the rope and then await behind in the pipe to find the data pack inside.
six. Once you enter the Burnley Sewers W, climb down the ladder and to the right at the starting time tunnel will be a pipe bravado steam with a data pack behind it. Use the mucilage grenade once you lot have information technology and slide under the gate to grab information technology.
7. When you accomplish the GCPD Telecom room in the sewers, use the batclaw to open up the pipe but to the correct of where you enter. Employ the claw once again to take hold of the data pack.
8. When y'all are in the Burnley Sewers and you come to the water below, instead of gliding over it utilise your brain boat and grapple forward and then to the west to the small alcove where the data pack is.
9. Once you take the Shocking Gloves, you can return to the GCPD past entering the sewers and this information pack will exist in the first surface area to the left. Daze the wall console and then you will have xv seconds to hack the panel on the barred door.
10. Inside Enigma's HQ, take the elevator downwardly and when you reach the first computer room, look to the right to meet this on the wall.
Source: https://www.gamesradar.com/batman-arkham-origins-enigma-data-pack-locations-guide/
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